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Name: Trystan, Callous Cultivator Cost: 2G Type: Legendary Creature -- Elf Druid Pow/Tgh: 3/4 Rules Text: Deathtouch Whenever this creature enters or transforms into Trystan, Callous Cultivator, mill three cards. Then if there is an Elf card in your graveyard, you gain 2 life. At the beginning of your first main phase, you may pay {B}. If you do, transform Trystan. [Front face. Transforms into Trystan, Penitent Culler.] Set/Rarity: Lorwyn Eclipsed Promos rare, Lorwyn Eclipsed rare Price: $0.27
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Name: Twilight Diviner Cost: 2B Type: Creature -- Elf Cleric Pow/Tgh: 3/3 Rules Text: When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn. Set/Rarity: Lorwyn Eclipsed Promos rare, Lorwyn Eclipsed rare Price: $3.04
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Name: Vibrance Cost: 3{R/G}{R/G} Type: Creature -- Elemental Incarnation Pow/Tgh: 4/4 Rules Text: When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target. When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life. Evoke {R/G}{R/G} Set/Rarity: Lorwyn Eclipsed Promos mythic, Lorwyn Eclipsed mythic Price: $4.40
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Name: Wanderwine Prophets Cost: 4UU Type: Creature -- Merfolk Wizard Pow/Tgh: 4/4 Rules Text: Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. Set/Rarity: Lorwyn rare, Lorwyn Eclipsed special guest Price: $7.00
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Name: Wildgrove Summoner Cost: 2GGG Type: Creature -- Treefolk Druid Pow/Tgh: 4/7 Rules Text: When this creature enters, Forest cards in your hand and library perpetually become 3/4 Treefolk creatures in addition to their other types and gain reach and haste. When this creature dies, seek two Forest cards and put them onto the battlefield. Set/Rarity: Alchemy: Lorwyn Eclipsed rare Price: ???
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Name: Winnowing Cost: 4WW Type: Sorcery Rules Text: Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control. Set/Rarity: Lorwyn Eclipsed Promos rare, Lorwyn Eclipsed rare, Lorwyn Eclipsed mythic Price: $0.28
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Name: Wistfulness Cost: 3{G/U}{G/U} Type: Creature -- Elemental Incarnation Pow/Tgh: 6/5 Rules Text: When this creature enters, if {G}{G} was spent to cast it, exile target artifact or enchantment an opponent controls. When this creature enters, if {U}{U} was spent to cast it, draw two cards, then discard a card. Evoke {G/U}{G/U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.) Set/Rarity: Lorwyn Eclipsed Promos mythic, Lorwyn Eclipsed mythic Price: $8.59
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