![]() | Name: Effie, Fast Learner
Cost: 1GW
Type: Legendary Creature -- Human Survivor
Pow/Tgh: 3/3
Rules Text: Enlist
Survival -- At the beginning of your second main phase, if Effie is
tapped, put a +1/+1 counter on each tapped creature you control.
Then seek a Survivor card with mana value less than or equal to
the number of tapped creatures you control.
Set/Rarity: Alchemy: Duskmourn rare
Price: ???
EDHTCGMS |
![]() | Name: Endless Corridor
Cost: 1W
Type: Enchantment -- Room
Rules Text: When you unlock this door, conjure a duplicate of this card into
your hand. When you do, target creature you control gains first
strike until end of turn.
[This is half of the split card Solitary Study // Endless
Corridor.]
Set/Rarity: Alchemy: Duskmourn rare
Price: ???
EDHTCGMS |
![]() | Name: Enduring Courage
Cost: 2RR
Type: Enchantment Creature -- Dog Glimmer
Pow/Tgh: 3/3
Rules Text: Whenever another creature you control enters, it gets +2/+0 and
gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the
battlefield under its owner's control. It's an enchantment. (It's
not a creature.)
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror mythic,
Duskmourn: House of Horror Promos rare
Price: $2.19
EDHTCGMS |
![]() | Name: Enduring Curiosity
Cost: 2UU
Type: Enchantment Creature -- Cat Glimmer
Pow/Tgh: 4/3
Rules Text: Flash
Whenever a creature you control deals combat damage to a player,
draw a card.
When Enduring Curiosity dies, if it was a creature, return it to
the battlefield under its owner's control. It's an enchantment.
(It's not a creature.)
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror mythic,
Duskmourn: House of Horror Promos rare
Price: $6.56
EDHTCGMS |
![]() | Name: Enduring Friendship
Cost: 1UR
Type: Enchantment Creature -- Otter Glimmer
Pow/Tgh: 2/2
Rules Text: Double team
Whenever you cast an instant or sorcery spell, creatures you
control that are Otters and/or enchantments get +1/+1 until end
of turn.
When Enduring Friendship dies, if it was a creature, return it to
the battlefield under its owner's control. It's an enchantment.
(It's not a creature.)
Set/Rarity: Alchemy: Duskmourn rare
Price: ???
EDHTCGMS |
![]() | Name: Enduring Innocence
Cost: 1WW
Type: Enchantment Creature -- Sheep Glimmer
Pow/Tgh: 2/1
Rules Text: Lifelink
Whenever one or more other creatures you control with power 2 or
less enter, draw a card. This ability triggers only once each
turn.
When Enduring Innocence dies, if it was a creature, return it to
the battlefield under its owner's control. It's an enchantment.
(It's not a creature.)
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror mythic,
Duskmourn: House of Horror Promos rare
Price: $4.69
EDHTCGMS |
![]() | Name: Enduring Tenacity
Cost: 2BB
Type: Enchantment Creature -- Snake Glimmer
Pow/Tgh: 4/3
Rules Text: Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the
battlefield under its owner's control. It's an enchantment. (It's
not a creature.)
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror mythic,
Duskmourn: House of Horror Promos rare
Price: $10.04
EDHTCGMS |
![]() | Name: Enduring Vitality
Cost: 1GG
Type: Enchantment Creature -- Elk Glimmer
Pow/Tgh: 3/3
Rules Text: Vigilance
Creatures you control have "{T}: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the
battlefield under its owner's control. It's an enchantment. (It's
not a creature.)
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror mythic,
Duskmourn: House of Horror Promos rare
Price: $8.44
EDHTCGMS |
![]() | Name: Entity Tracker
Cost: 2U
Type: Creature -- Human Scout
Pow/Tgh: 2/3
Rules Text: Flash
Eerie -- Whenever an enchantment you control enters and whenever
you fully unlock a Room, draw a card.
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror Promos
rare
Price: $0.40
EDHTCGMS |
![]() | Name: Ethrimik, Imagined Fiend
Cost: 1WW
Type: Legendary Creature -- Illusion Beast
Pow/Tgh: 4/4
Rules Text: When Ethrimik enters, manifest dread.
Other creatures you control get +1/+1.
As long as you control another creature, Ethrimik can't attack or
block.
Set/Rarity: Alchemy: Duskmourn mythic
Price: ???
EDHTCGMS |
![]() | Name: Expropriate
Cost: 7UU
Type: Sorcery
Rules Text: Council's dilemma -- Starting with you, each player votes for time
or money. For each time vote, take an extra turn after this one.
For each money vote, choose a permanent owned by the voter and
gain control of it. Exile Expropriate.
Set/Rarity: Conspiracy: Take the Crown mythic, Treasure Chest mythic, Secret
Lair Drop mythic, The List mythic, Duskmourn: House of Horror
special guest
Price: $14.33
EDHTCGMS |
![]() | Name: Fear of Missing Out
Cost: 1R
Type: Enchantment Creature -- Nightmare
Pow/Tgh: 2/3
Rules Text: When this creature enters, discard a card, then draw a card.
Delirium -- Whenever this creature attacks for the first time each
turn, if there are four or more card types among cards in your
graveyard, untap target creature. After this phase, there is an
additional combat phase.
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror Promos
rare
Price: $3.03
EDHTCGMS |
![]() | Name: Fear of Ridicule
Cost: 1BB
Type: Enchantment Creature -- Nightmare
Pow/Tgh: 2/3
Rules Text: Enchantment creatures you control have menace.
Whenever one or more enchantment creatures you control deal combat
damage to a player, exile a random creature card from that
player's library. Create a token that's a copy of that card,
except it's a 1/1 enchantment creature.
Set/Rarity: Alchemy: Duskmourn rare
Price: ???
EDHTCGMS |
![]() | Name: Floodfarm Verge
Type: Land
Rules Text: {T}: Add {W}.
{T}: Add {U}. Activate only if you control a Plains or an Island.
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror Promos
rare
Price: $8.40
EDHTCGMS |
![]() | Name: Forgotten Cellar
Cost: 3GG
Type: Enchantment -- Room
Rules Text: When you unlock this door, you may cast spells from your graveyard
this turn, and if a card would be put into your graveyard from
anywhere this turn, exile it instead.
(You may cast either half. That door unlocks on the battlefield. As
a sorcery, you may pay the mana cost of a locked door to unlock
it.)
[This is half of the split card Walk-In Closet // Forgotten
Cellar.]
Set/Rarity: Duskmourn: House of Horror mythic, Duskmourn: House of Horror
Promos mythic
Price: $7.19
EDHTCGMS |
![]() | Name: Fractured Realm
Cost: 5UU
Type: Enchantment -- Room
Rules Text: If a triggered ability of a permanent you control triggers, that
ability triggers an additional time.
(You may cast either half. That door unlocks on the battlefield. As
a sorcery, you may pay the mana cost of a locked door to unlock
it.)
[This is half of the split card Mirror Room // Fractured Realm.]
Set/Rarity: Duskmourn: House of Horror mythic, Duskmourn: House of Horror
Promos mythic
Price: $2.45
EDHTCGMS |
![]() | Name: Funeral Room
Cost: 2B
Type: Enchantment -- Room
Rules Text: Whenever a creature you control dies, each opponent loses 1 life
and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As
a sorcery, you may pay the mana cost of a locked door to unlock
it.)
[This is half of the split card Funeral Room // Awakening Hall.]
Set/Rarity: Duskmourn: House of Horror mythic, Duskmourn: House of Horror
Promos mythic
Price: $5.16
EDHTCGMS |
![]() | Name: Ghost Vacuum
Cost: 1
Type: Artifact
Rules Text: {T}: Exile target card from a graveyard.
{6}, {T}, Sacrifice this artifact: Put each creature card exiled
with this artifact onto the battlefield under your control with a
flying counter on it. Each of them is a 1/1 Spirit in addition to
its other types. Activate only as a sorcery.
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror Promos
rare
Price: $3.61
EDHTCGMS |
![]() | Name: Ghostly Dancers
Cost: 3WW
Type: Creature -- Spirit
Pow/Tgh: 2/5
Rules Text: Flying
When this creature enters, return an enchantment card from your
graveyard to your hand or unlock a locked door of a Room you
control.
Eerie -- Whenever an enchantment you control enters and whenever
you fully unlock a Room, create a 3/1 white Spirit creature token
with flying.
Set/Rarity: Duskmourn: House of Horror rare, Duskmourn: House of Horror Promos
rare
Price: $0.32
EDHTCGMS |
![]() | Name: Gilded Ambusher
Cost: 1BR
Type: Enchantment Creature -- Lizard Glimmer
Pow/Tgh: 4/2
Rules Text: Whenever Gilded Ambusher attacks, you may sacrifice another nonland
permanent. When you do, each opponent exiles a nonland, nontoken
permanent they control and a random nonland card from their
library, then Gilded Ambusher deals damage to them equal to the
total mana value of the cards exiled this way.
Set/Rarity: Alchemy: Duskmourn rare
Price: ???
EDHTCGMS |




















