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Emerald Collector
Name: Emerald Collector Cost: 1U CMC: 2 Color: U CID: GU Type: Creature -- Human Pirate Pow/Tgh: 1/2 Rules Text: Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn. Set/Rarity: Alchemy: Outlaws of Thunder Junction rare Set Code: YOTJ-R Legality: Legal in historic, Legal in brawl, Legal in gladiator, Legal in timeless
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