Emerald Collector
Name: Emerald Collector
Cost: 1U
CMC: 2
Color: U
CID: GU
Type: Creature -- Human Pirate
Pow/Tgh: 1/2
Rules Text: Whenever Emerald Collector deals combat damage to a player, draw a
card.
When you draw your third card in a turn, conjure a card named Mox
Emerald into your hand. This ability triggers only once.
{2}{G}: Emerald Collector has base power and toughness 4/4 until
end of turn.
Set/Rarity: Alchemy: Outlaws of Thunder Junction rare
Set Code: YOTJ-R
Legality: Legal in historic, Legal in brawl, Legal in gladiator, Legal in
timeless
EDHTCGMS